Sorry vs Trouble Game

The games Sorry and Trouble have similar mechanics, so people often get confused about how these two games are similar yet at the same time different. The following article will explain to you the gameplay comparison of Sorry vs Trouble Game, along with the recommendation about which game that is generally better. So, continue reading!

What we will discuss in this article includes:
– The history of Sorry! and Trouble
– The recommended number of players for each game
– The gameplay of Sorry vs Trouble Game
– The different editions available on each game
– Which board game that is generally more recommended

Sorry! Overview
Sorry! is actually based on an ancient cross and circle game called Pachisi. In Sorry!, players are required to move their pieces (which are called pawns) around the board faster than any other player. It was initially manufactured by W.H. Storey & Co, but now it is produced by Hasbro. See also: Rummikub vs Rummy.

The game is intended for 2 to 4 players. The recommended player age is 6 years old and over. According to Wikipedia , the game title is inspired from how the game has many ways for a player to negate the progress of another player, hence issuing an apologetic “Sorry!”.

In England, the patent for the game was filed by William Henry Story in 1929. It was sold in the United Kingdom by Waddingtons, a British games manufacturer, starting from 1934. Meanwhile, in the United States, the patent for the game was filed by William Henry Storey in 1930, but the patent was only issued in 1933. Then, a Canadian patent followed in 1932. Afterwards, Sorry! was adopted by Parker Brothers in 1934. Nowadays, the game is published by Hasbro.

The objective of Sorry! is to be the first player to get all of their pawns around the board, starting from the start space to the “home” space. Normally, the pawns move in a clockwise direction, but some rule variations may direct the players to move backward. The biggest difference between Sorry vs Trouble Game – in this game, you move your pawns according to what you get from your card draws.

Gameplay of Sorry!
At the start of the game, each player chooses one color and places the four pawns of the corresponding color in the Start. Then, choose a player to take the first turn. The players then take turns drawing a card from the deck and following the card’s instructions.

You can only move your pawns out from the Start if you draw a 1 or 2 card. When you get a 1 or 2 card, you may place a pawn on the space directly in front of the Start. However, getting a 2 does not mean that you may move the pawn to a second space. Only after the initial get out that the pawn can go over multiple spaces.

A pawn may jump over another pawn when moving. However, two pawns aren’t allowed to be in the same space. As the effect, when a pawn lands on a space that has been occupied by another player’s pawn, it “bumps” that pawn back to the Start. Then again, you can’t bump your own pawns back to the Start. If one of your pawns bumps into another pawn of yours, both pawns can remain in place but you lose your turn.

When a pawn lands at a slide’s start, either due to a direct movement or because of a switch from a card, it immediately goes to the last space of the slide. All pawns in the spaces of the slide, including those that are owned by the sliding player, are sent back to their Starts. However, this effect is nullified if the slide’s color matches the sliding player’s color.

The last five squares before your Home are called “Safety Zones”. Usually, such squares are colored according to the colors of the Homes that they lead to. Only pawns of the same color may access these Safety Zones. Pawns in this area are immune to being bumped or switched.

That said, if a pawn is forced by a 4 or 10 card to go backward and out of the Safety Zone, it is not immune any longer and may be bumped or switched by opponents’ pawns normally until it enters the Safety Zone again.

New editions of Sorry! have added two additional items, which are called Fire and Ice. These items can be placed on certain pawns on the board to modify their playing rules. Fire enables a pawn to move ahead before the player’s turn, whereas Ice stops a pawn from being moved or removed from play completely.

Unfortunately, the rules don’t explain with enough detail when peculiar cases happen, for example about what happens to the Fire if a pawn bumps into the pawn with the Fire. Hence, some players use their own rules when this happens, such as setting the Fire out of play or transferring the Fire to the attacking pawn.

Published Editions of Sorry!
There have been several different editions of Sorry!, some of which are simply themed-versions with identical mechanics. However, some other editions have altered and very different mechanics.

Several published editions of Sorry! are:
– Sorry!: The Disney Edition
– Sorry! The Simpsons Edition
– Sorry!: The Spider-Man 3 Edition
– Pokémon Sorry!
– Sorry! Madagascar
– Sorry! Star Wars
– Sorry! Nostalgia
– Sorry!: Family Game Night Edition
– Sorry! Fun on the Run! Edition

A travel edition has been released by Parker Brothers, which is called Sorry! Express. It consists of three dice, four Home bases, a Start area, and sixteen pawns of four different colors. It can be played by up to four players. In order to play, a player takes one Home base and sets on a color. All pawns are put in the Start base regardless of how many people that are in the game. You roll all three dice, and you will get one of four possibilities from each dice.

Overview of Trouble
In Trouble, players also compete to be the first one to send four pieces around a board. However, the pieces are moved according to die rolls. It is based on the German game Mensch ärgere dich nicht and the English game Ludo – both of which are derived from Pachisi. Hence, that’s why Sorry vs Trouble Game look very similar.

Trouble was developed by Kohner Brothers. Initially, it was manufactured by Irwin Toy Ltd and later by Milton Bradley, which is now part of Hasbro. Trouble is also known as Frustration in the United Kingdom and as Kimble in Finland.

Trouble was launched in the United States in 1965. Sorry! (which is now also a Hasbro game) has similar mechanics, but uses cards instead of die. The classic version of Trouble is now sold by Winning Moves. Headache, which was pretty much a similar game, was also produced by the Milton Bradley Company.

Gameplay of Trouble
Another similarity between Sorry vs Trouble Game is the bumping mechanic. In this game, players can bump their opponents’ pawns back to Start by landing on their pawns. However, you are not allowed to touch another player’s pieces. Doing so will require you to redo your die roll. Also, the game does not allow teaming. Pawns become immune once arriving in the four final spaces.

One of the most notable features in this game is the “Pop-O-Matic” die container. It is a transparent plastic dome which contains the die, put on a flexible layer. You roll the die by pressing the bubble quickly, which causes the flexible layer to flex and the die to tumble.

In the case that the die in the Pop-O-Matic container hasn’t clearly landed on a number, you may tap on bubble to make it land, but you may not re-roll it while the die is still in limbo. The Pop-O-Matic container prevents the die from getting lost and the players from cheating. It also allows for quicker die rolls so that players’ turns can be more rapid.

You may move your pawns out of the Start only after landing a 6. Later, getting a 6 will allow you to take an extra turn, even if you are unable to move any of your pieces (the game doesn’t allow you to land a pawn on another of your own pawns).

You may move a new pawn out although you have another piece that is currently in play. You may also do the same if another player’s pawn is occupying your Start space, hence sending that player’s piece back to their own Start, but you cannot do so if one of their pieces is already occupying their Start space.

Different Editions of Trouble
There are also several different editions of Trouble. The two basic editions have been re-released as Trouble: Fun on the Run and Trouble: 2013 Edition. Meanwhile, the themed editions include:
– Trouble: Cars 3
– Trouble: Star Wars: The Clone Wars
– Trouble: Despicable Me
– Trouble: Frozen
– Trouble: SpongeBob SquarePants
– Trouble: Toy Story 3

Sorry vs Trouble Game

BoardgameBoardgame
BrandSorry GameTrouble Game
Key features- Based on cards - Move out from the Start when drawing a 1 or 2 card - Has additional mechanics from the cards' instructions - Has more different editions - Based on dice - Move out from the Start by rolling a 6 - Fewer mechanics - Has fewer editions
Price

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Conclusion
The two games have a lot of similarities, but generally Sorry! is more fun and more recommended. The reason is that it is based on cards. The instructions of the cards bring more twists into the game and make it more interesting.

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